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Forza Horizon 5 gets a convoy of fixes in the latest patch

A new Forza Horizon 5 update went live today with a range of improvements to multiplayer racing, mouse and video improvements on PC, and a range of stability and bug fixes.

Among the biggest changes in the patch are fixes to convoys: A bug that could cause an “infinite load” for players using the Find a Convoy option has been fixed, Forza Link invites accepted by convoy leaders will now apply to the whole convoy, and the convoy icon on the player label in the map is more readable.

The Horizon Arcade has also undergone some significant changes. The score target now scales based on the number of participants, an issue causing convoy members and other players to disappear has been “improved” (but, apparently, not completely fixed), matchmaking will now prioritize putting players together in larger groups, and completion requirements have been adjusted for some events. Some leaderboard issues have been fixed, and bugs causing EventLab props to appear incorrectly have also been taken care of.

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There’s still more to be done—Playground Games is still working on the ability to save and load EventLab content for a future update, for instance, and some players are still reporting issues with convoys—but the response to the patch on Forza Horizon subreddit seems largely positive.

“I think there’s a lot more Eliminator fixes than it says,” Reddit user Marrioshi wrote. “I’ve played 3 today and was able to challenge everyone. Still invisible people challenging you and I don’t think it spawns everyone on the same map still, but holy shit is it better.”

Scaling score targets are also popular. “Just completed four arcade events in a row with group sizes ranging from just me to maybe four total in one of them,” redditor DrizzyWay said. “All events were completed within about 5 minutes.”

Forza Horizon 5 players will also be receiving 1,000 Forzathon Points along with the update, which can be used to pick up rare cars, horns, clothing and wheelspins from the in-game shop. The full patch notes are below.

Game Stability

Various stability fixesFixed crash that could occur when loading Chapter 6 in the Born Fast Horizon StoryFixed crash that could occur when replaying the Canyon ExpeditionFixed a soft lock which could occur during the Baja Expedition

Multiplayer

Improvements for an issue where convoy members and other players can disappearHorizon Open – Reduced the amount of races in Open Racing events before a car change, from 5 to 3Horizon Open – Removed The Goliath from pool to prevent long wait for race completionHorizon Open – Street Race routes will now be at nightHorizon Open – Removed S2 Cross Country races from rotationHorizon Open – Fixed issue with scoring HUD in Open DriftingEliminator – Randomised position of Eliminator car dropsFixed an issue where searching for a convoy via ‘Find a Convoy’ could result in an infinite loadConvoy leaders accepting a Forza LINK invite now accepts for the whole convoyConvoy icon on Player Label in the map has been updated to be more readableHorizon Arcade – Score target now scales based on number of participantsHorizon Arcade – Fixed an issue where convoy members were seeing different score totalsHorizon Arcade – Prioritise grouping players in larger groups when event startsHorizon Arcade – Increased the time at which a Horizon Arcade event radius will appear on the map ahead of it starting to 10 minutesHorizon Arcade – Adjusted completion requirements for some Horizon Arcade eventsHorizon Arcade – Fixed issue where finding a Barn Find during a Horizon Arcade event could leave players in a bad game stateHorizon Arcade – Fixed issue where Horizon Arcade Mini Missions HUD wouldn’t show players when next mission is startingHorizon Arcade – Added unique icons for each Horizon Arcade game type on the mapHorizon Arcade – Fixed an issue where some ramps might not appear during Horizon Arcade bullseye eventsHorizon Arcade – Reduced the completion requirements as part of Festival PlaylistMade car restrictions for Horizon Tour clearerFixed issue where beating a record in Rivals and Series Rivals wouldn’t provide a new rival in the post-race screenFixed issue where players could see incorrect points total in Playground Games events when a player leftFixed issue where no traffic was present for online street racesFixed issue with destination pin when playing expeditions in co-opFixed issue with AI cars disappearing when playing expeditions in co-op

Wheel Compatibility

Fixed an issue where button prompts were not appearing for users with a Logitech G920

Exploits

Fixed an issue where players could tune their car to a higher class vehicle before starting a raceFixed an issue where times from Blueprint events could be erroneously posted to the leaderboard for the race at that locationFixed an issue where players were able to post to Rivals and PR Stunt leaderboards when using modified game speed settings

PC

Fixed issue where Pause Menu could show two tabs at once when changing focus away from the game and unpausing with a controllerFixed issue where mouse input was being ignored in the Horizon Story Post Race Stars screenStopped mouse being able to move the camera during Pre-Race cinematicFixed an issue where low video memory warning could be displayed incorrectly on AMD RenoirFixed an issue where running at 3440×1440 resolution would cause graphical artefacts on the screen edgeImproved messaging around out of date drivers

Cars

’98 Toyota Supra RZ – Corrected window trim issue and various other fixes to upgrade partsAdded Freeroam Convertible functionality to the Willys Jeep and Porsche 918 Spyder’18 BMW M5 – Corrected colour in front left brake calliper’70 Mercury Cyclone Spoiler – Stock brakes can’t be paintedFixed DeLorean logo on Car Collection screenReduced Transmission whine on stock car audioUpdated the engine audio for the Porsche 918 Spyder

Accolades

Fixed an issue where some completed Accolades could reset to being incompleteFixed an issue with Accolades for photographing the statues in the El Camino story not unlockingFixed an issue where the Accolade for taking a short cut in the final Lucha De Carreteras story chapter would not unlockFixed “Raised in the Desert” not requiring the player to be in the designated carFixed “Unlimited Power” description to say Unlimited Off-road rather than Extreme Off-roadFixed “Ready, Set, Go!” unlocking if player lost the raceRemoved some Accolades which could become incompletable which required the player to complete a PR Stunt in a specific carCorrected typo on the “A True Advantage” description from 2018 to 2019 Aston Martin VantageFixed “Ford of the Wings” where the objective wouldn’t appear when pinnedFixed issue where “Monster Destroyer” would not complete if the player wins after a restartUpdated the “Canon Run” accolades to use the correct nameCorrected the number of air skills required for the “Air In A G Wagon” AccoladeFixed an issue with the “Unbeatable Dirt Racing” Accolade counting progress incorrectlyFixed “Money To Burn” Accolade directing players to wrong drift zoneUpdated “Don’t Break It, There Isn’t Many Left” Accolade to inform player of danger sign they need to completeFixed issue where pinning Accolades for some danger signs would not set the route correctlyAdded ability to jump to rewards in the Accolade menus

Super7

Super7 second pre event screen now shows Title and Description rather than the Creator and DescriptionFixed issue in Super7 where players can experience a long load if creating a challenge far from a roadFixed issue where Super7 challenge props wouldn’t load after publishingFixed issue where player could stop getting new Super7 challengesRemoved an incorrect VO line from playing when returning to Freeroam from Super7

Other

Fixed an issue where Seasonal PR Stunts would state 1mph/1ft/1m more required despite meeting the completion criteriaEventLab – Props will now appear as the colour variant selected before being placedRemoved some erroneous props present in the stadium when creating EventLab eventsFixed an issue where players could not see their own Events in Event Blueprints menuChanged “Place” variable in Rules of Play to “Rank” to be more representativeFixed issue in Blueprint Builder where prop thumbnail wouldn’t appearAltered the flow of the Forza LINK tutorial to avoid players with custom control mappings getting stuckAdded scrolling delay to long Forza LINK phrases to help with legibilityFixed an issue with Forza LINK when sending “Follow me” in reply to the barn find request not setting a routeRewinding during a showcase could cause the game to ignore the offline game speed accessibility settingInfiniti Car Collection now awards the “STONKS” Forza LINK phraseFixed issue where player would get spawned in the wrong location when replaying ExpeditionsAdded accessibility option to progress Horizon Stories without completing the proceeding challengesFixed Hall of Fame banners not prioritising friends who had joined the Hall of FameFixed various bad Fast Travel points which could leave the player stuckFixed an issue where the Lugar Tranquilo player home could become locked again after having purchased itFixed player labels showing the wrong PI on the mapMarathon icon no longer overlaps the Horizon Street Scene outpost icon on the mapChange map filters to include the Eliminator map icon under multiplayer events, rather than Festival sitesFixed camera clipping through scenery during post-race results cinematicFixed issues with clipping on various clothing items in character creatorFixed issue with price displaying incorrectly for Car Pass and Premium Add-Ons Bundle in SteamFixed an issue where Festival Playlist displayed more points earned than are achievableFixed prestige stars not appearing in online leaderboardsAdded the Ability to ‘View Eligible Cars’ on Seasonal PR Stunts in the Festival Playlist screenMade the final checkpoint in street race events visually distinct from normal checkpointsMade it so that the Add Layer feature in the Livery Editor now correctly adds the layer to the top of the stackFixed Achievement tracking for the “Unlimited Prowess” AchievementFixed an issue where players were able to skip the whole race in Chapter 2 of Lucha de CarreterasFixed an issue where the radio could be turned back on after turning it offUpdated Fast Travel message from pause menu to correctly inform player it will take them to the nearest Festival siteFixed an issue where players could be switched from manual to automatic gears after a cutscene

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